Monday, February 21, 2011

MiniScrum

So we've started our Mini Scrum and we're working on the sprint.

I gave the task of working on the visual element of the sun.  This is something that I'm going to be working on with the artists to make sure that the artists and coders won't put too much stress on the other.  Visually, we need to make sure that the sun is something that the player wants to avoid.

The easiest way to make the sun (programming wise) is just making a light and a "sun flare" from within unity.  This shouldn't be too hard.  The larger aspect of this is going to be creating the shadows.

From an artist standpoint, we want it to be clear where the sunlight is going as well as showing the player that when he/she is in sunlight that the player is being hurt.  I was thinking something along the lines here:

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